Tickets for the Finals Available Now! Purchase to Cheer your Favorite European and North American ECS – Counter-Strike Teams
LONDON – October 14, 2016 – The finals for Season Two of the Esports Championship Series (ECS) will take place on December 9–11, with the last two days of the tournament finals hosted at Anaheim Arena in California, making it the largest ever CS:GO event in Southern California. The ECS, a groundbreaking esports initiative founded by FACEIT and supported by Twitch, will see one of the strongest lineups for Counter-Strike: Global Offensive (CS:GO) this year. The top four qualifying teams from both North America and Europe will be vying for a prize pool of $750,000 on top of participation fees. Tickets to the ECS Season Two Finals are available for purchase now at the the official event website. The full three days of the final will be streamed live on FACEIT’s official Twitch channel on December 9–11.
As with the inaugural season of ECS, esports fans who want to be at the center of the action can purchase a standard Ticket for price of $15. Also available are the Ticket Plus and Premium Ticket tiers, which come with special perks for the most dedicated fans. The Ticket Plus ($35) grants access to improved seating and a Limited Edition ECS Anaheim Cap and the Premium Ticket ($75) provides optimal seating, fast track to signing sessions, and limited edition hoodie and cap. Group purchases will receive a special discount on all tickets. Reduced rates are also available for early bird purchases, which will discount all tickets bought before October 26 by 25%.
Students go Free!
Students who posses a valid student college ID can order a free Student Ticket that covers both days of the final. When entering the venue with a Student Ticket, students must present a valid student ID at the door to be allowed entrance. Student tickets are available in limited numbers so get your request in early.
“We wanted to bring the ECS to the amazing fans in North America for the finals of Season Two,” said Michele Attisani, Chief Business Officer and co-founder of FACEIT. “Our American fans are some of the most dedicated and passionate, we can’t wait to give them an awesome show and take the step towards a truly global league. Not to mention in December the players will appreciate the warm weather and Disneyland right next door!”
All of the teams participating for Season Two of the ECS league earn all the benefits of Season One participants, including co-ownership in the league and the opportunity to select representation on the league’s governing committee. The ECS is providing a collective $1.75M for Season Two that will go toward the league’s prize pool and supportive funds that will provide player stability. This includes helping organizations provide better salaries, facilities and equipment that will improve the overall conditions and welfare for players, while furnishing the ecosystem of the ECS with a more structured framework to operate within.
Created in 1967, the Anaheim Arena and the adjacent Anaheim Convention Center has served hosted major gaming and pop culture events by Blizzard Entertainment, The Anime Expo, Lucasfilms, Disney and many others. The ECS will utilize the Anaheim Arena space to host three days of intense competition in Counter-Strike: Global Offensive with four of the top European and four North American teams along with celebrity signing opportunities and entertaining activities between matches.
FACEIT is the leading competitive platform for online multiplayer games, with more than 5 million users logging in a total of over 12 million online game sessions each month. FACEIT allows players to easily play in tournaments and leagues for virtual and real-world prizes through automated tournament management and matchmaking technology. For developers, FACEIT’s advanced software development kit (SDK) allows game creators to easily integrate user-friendly matchmaking and tournaments into their titles to allow gamers to take part in competitive online games at all skill levels. esports organizers, players and communities use FACEIT to create and manage online competitions. For more information on FACEIT, please visit www.faceit.com.
Twitch is the world’s leading social video platform and community for gamers. Each month, more than 100 million community members gather to watch and talk about video games with more than 1.7 million broadcasters. Twitch’s video platform is the backbone of both live and on-demand distribution for the entire video game ecosystem. This includes game developers, publishers, media outlets, events, user generated content, and the entire esports scene. Twitch also features Twitch Creative, a category devoted to artists and the creative process. For more information about Twitch, visit the official website and blog.